The Xara Xone Workbook
GUEST TUTORIAL  4
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Creating a Treasure Map in Xara Xtreme

Creating a Treasure Map Guest Tutorial ©2009  Paul Söderholm

The triangle brush settings.

 

Creating a Treasure Map Guest Tutorial ©2009  Paul Söderholm

Select the triangular shapes and the cloned paper shape. Subtract Shapes (Ctrl+2). Make a rectangle slightly larger than the paper shape. Apply a light color and put it to back (Ctrl+B)

 

Creating a Treasure Map Guest Tutorial ©2009  Paul Söderholm

Select both objects and make a bitmap copy with the same setting as with the first bitmap. Trace the bitmap copy with same settings as previously. We will use the bitmap copy because the edges are a bit rougher and will look more like old paper

 

Creating a Treasure Map Guest Tutorial ©2009  Paul Söderholm

Make a copy of the paper shape and bend the sides with the Mould Tool (Shift+F6). I applied the Default Envelope, and bent the edges towards the center. This object will be the drop shadow of the map. Move it aside from the rest of the objects for a while.
 

Creating a Treasure Map Guest Tutorial ©2009  Paul Söderholm

Select the paper shape and send it to back (Ctrl+B). Select the paper texture rectangle (there should be three of them) and the paper shape. Align them centrally with the Object Alignment dialog (Ctrl+Shift+L). Apply ClipView (Q).

Creating a Treasure Map Guest Tutorial ©2009  Paul Söderholm