What Goes Round is Round

Luciano Capello, who lives in the tiny country of San Marino, was responsible for this next discovery. While it may be true Xara 3D 4 has no specific tools to make a sphere, this didn't stop Luciano from trying and succeeding. In this next mini-tutorial, we'll look at Luciano's technique and create a spinning sphere in space.

 

Open Xara 3D 4. Press the T button to open the Text Options window. Delete all but the dot in Xara 3D 4.0. Highlight the dot and change the size to 200% from the drop down list. Press OK to close the Text Options window.

Press the red E button to open the Extrusion Options (shown above). Check the Matt radio button and change the Depth to 165. I know this does not look much like a sphere but have faith. It soon will. Close the Extrusion Options dialog.

Press the B button to open the Bevel Options dialog. Change the bevel type to Rounded. Check the Round radio button. Change the Depth setting to 999. Close the Bevel Options dialog.

Now the dot should be looking more like a sphere.

Right click on the sphere and select Text Texture from the pop up menu. From the Xara 3D 4 > Textures folder, select Marble.jpg and then press Open to apply the texture. You can (but it is not necessary) press the X button to open the Texture Options dialog and resize and/or reposition the Marble texture. Right click on the background and change the Background color to a very deep violet.

Press the S button to open the Shadow Options dialog. Click the color swatch to open the Shadow Color dialog. Select a fairly intense violet. Change the Transparency setting to 25 and the Blur setting to 100. This adds a mysterious glow behind the sphere.

Finally, press the yellow light bulb button to open the Hide/Show Lighting dialog. Drag two of the light sources (by dragging the arrow) until they disappear behind the sphere. Position the remaining light source to the left and slightly to the front as shown. The glowing shadow should be directly behind the sphere. If it is not, you can drag on it to move it to a new location or reposition the shadow light (the checkered light arrow).

Open the Animation Options dialog and change the Frames Per Cycle to 14 and the Frames Per Second to 7. Select Rotate 1 and select the Horizontal Rotation Axis.

I changed the Point Size to 24 point and Exported at 16 Colors with dithering.


 

This site was designed built using Xara 2 and NetObjects Fusion