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Now we've finished the rim, let's draw the base. The base will probably look different on individual glasses more than any other part of the glass due to it's thickness and the surface on which it's standing.

The first thing to notice is that the base also has an elliptical shape, but due to refraction and reflection and the inner curved surface of the glass, it's not as clearly defined as the ellipse of the rim.

Open up the Layers Gallery, set Rim to non-editable, then create a new layer named Base.

 

The shapes of the bottom arcs will depend greatly on what I've mentioned above, but by careful observation it is merely a continuation of the preceeding techniques. ie creating arc's and applying fills, feathering and transparencies.

The screen grab left shows a few of these in highlighted colours, with no feathering nor transparencies, but you should by now be getting the idea.

 

 

The base also has some non standard shapes other than arcs and ellipses.

Look again at your abandoned, forlorn empty glass. Create these shapes , but keep them within the limits of the base. Change the fill colour, feathering and transparencies to match what you see.

None of these shapes are fixed, remember. They will change as you move the glass or the light source.

One thing that I've also noted is that the shadow of the glass itself is also well refracted within the glass. I've coloured it red here to highlight the shape.

So now we're at the stage left. Again notice that I've added some white, non transparent highlights to the base to give a true depth feeling.

The glass body still looks a bit formless though so lets add some more highlights to the body.

You can either do this in the Body Highlights layer or create a new one.

View your pathetically dry and unwanted glass again. Notice how it has reflections and highlights running down it's length.

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Again, I can't show you how to create each highlight or reflection individually, but you should be able to get the idea by looking at the multi coloured shapes left.

By altering the fill colours, the feathering and transparencies, the whole glass will take on a form of it's own.

Remember to add additional colours as well as black and white. Whilst I'm producing this tutorial the light I'm using has a brass base and there are degrees of a very distorted brassy yellow in the empty glass sitting on my desk. (It's really getting on my nerves now!)

 

After applying the fills, feathering and transparencies your glass should look something like the one on the left.

Open the Layers Gallery again and create a new layer and name it Shadow. Make all other layers non-editable. Drag the Shadow layer to just above the Background bitmap layer in the Layers Gallery.

The multiple shapes within the drawing are too complex for us to use Xara X's shadow tool, so we're going to have to draw one. (You can do it!)

 

Draw the 2 shapes as shown left. (Remembering the light source).

Fill the yellow one with 60% Black, feather and apply a hefty Mix transparency.

Do the same for the red shape but fill with white.

 

We're almost finished!

Now get a pen or pencil and place it behind that bloody empty glass on your computer table.

Notice the refraction!

On my desk, the pen appears split, with the part behind the glass higher than the rest of the pencil.

Let's recreate this in our drawing